"Ballerina" is my first attempt in CG character animation; It is a representation of my inner struggles in all artistic pursuits, both metaphorically and literally.
Ballet, an art form widely known to have stringent standards of beauty and highly susceptible to public and self-criticism, is the metaphor of my daily professional and artistic practice. As an architect by day, I work on architectural visualizations, where every detail is being scrutinized by my colleagues, senior architects and clients. As an artist by night, I work on personal CG projects, of which I would do hundreds and up to thousands of iterations to get the perfect compositions and color schemes. No matter how proficient I become in my professional and artistic skills, the inner struggle never fades away.
For anyone interested in the making-of, I have written an article detailing all the challenges I overcame working on the project:
https://bit.ly/3xTlG83 (English Version)
https://mp.weixin.qq.com/s/KsGsPxYAvd-ZTdC-1wFh0A (Chinese Version)